Which is better for gaming? Mobile vs PC

Original Artwork by Vladimir Manyukhin

The twenty-first century is begun. How long have you pictured gamers as a group of teens hooked to their computer screens playing a first-person shooter game? Isn’t it been a long time? Almost every self-respecting gamer owns a gaming PC, and the pocket is always pleasantly burdened by a current smartphone loaded with mobile games at the time. When it comes to the gaming industry, times have changed. Mobile gaming, like other genres, has carved out a space for itself within the gaming ecosystem, and its rise has been nothing short of phenomenal.

As the title suggests, our special menu for today pits mobile games against PC games. But, before we get started, here are some intriguing statistics that you should be aware of:

  • Mobile gaming will have the biggest market share in the gaming industry by 2021, with 48 percent of gamers playing mobile games.
  • According to game market estimates, the worldwide gaming market will top $200 billion by 2023, with mobile gaming accounting for more than half of the market.

Without any question, the days of PCs reigning supreme in gaming are long gone. PC gaming has suffered a knock in recent years as mobile gaming has grown in popularity, and it is apparent that consumers prefer it to PC gaming. Mobile games or PC games – both platforms provide a diverse selection of video games to the players. The question of the hour, though, remains. Which is better: computer games or mobile games?

So, in today’s article, we’ll take a close look at the differences between mobile and PC gaming platforms to compare and learn new things. Let’s get this party started!

Mobile vs PC: which one better?

At first glance, it appears pointless to attempt to compare the incomparable. From controls and graphics to optimization and UX/UI. However, it is no secret that mobile games have been ruling the gaming market for a long time and pose a strong challenge for both PCs and consoles, which cannot catch up with them even when their share and income are combined.

PC gaming accounted for 23% of market revenue last year, while mobile gaming accounted for 46%. It is predicted that by 2021, mobile gaming will account for 52 percent of the worldwide gaming business, while PC gaming will account for 20 percent. The distribution of the PC, console, and mobile markets looks like this.

Global Gaming Market Revenue 2021 – Newzoo’s Projection

Let’s evaluate PC and mobile gaming objectively from the perspective of the typical gamer!

PC games are a reliable and pleasant secluded area where you may play the most modern games (if the hardware supports them) and enhance your experience with fancy devices. Multiplayer games only increased the general fan’s enthusiasm: the opportunity to play with actual people, talk, and collaborate in teams immersed individuals in the gaming world with their minds. Every year, the visuals develop, displaying realism marvels like lighting and weather effects, particle effects, ray tracing, reflections, and so on. Large displays surround sound, and easy-to-use controls eliminate barriers between the virtual and real worlds.

On the other hand, the flexibility of mobile gaming puts canned one-on-one sessions with a large-sized gadget at home to the test. Because your smartphone is constantly with you, allowing you to play whether on the bus, during a lunch break, or while waiting for an order at a café. Modern games are wonderfully tailored for every device, making them a joy to play. Simultaneously, cellphones and their RAM have gotten significantly more powerful: the phrase “gaming smartphone” is now commonplace. And well-known games, such as Call of Duty, have long already grabbed the enormous potential of the mobile industry and spoilt their success on mobile devices. So you can now locate your favorite games, multiplayer, and everything else you want on your smartphone. Controls are, of course, much inferior to those of a PC, but mobility must be paid for.

Development Cost

Generating a mobile game is typically less expensive than developing a PC entertainment product. However, in light of present circumstances, this remark is somewhat vague.

The cost of games for both PC and mobile platforms is constantly determined by a variety of factors. The magnitude of the idea, the size of the team, and the technology employed are only a few of the factors that will influence the cost.

For example, the well-known hyper-casual game Angry Birds cost Rovio $140,000 to produce, although games in this genre should have a significantly lower price. Simultaneously, the independent PC game Night in the Woods, created by two people, received $200,000 on the crowdfunding platform, even though the men had only asked for $50,000. Crowdfunding makes game production more affordable, even for a single creator, and significantly equalizes mobile and PC development possibilities.

The wide variety of prospective pricing for mobile gaming vs. PC game development sometimes confuses and complicates budgeting. And, while your opponents are stumbling, you may receive a complete analysis of your game and determine the purpose of every dollar spent. Tell us about your project, and we’ll provide you with detailed budget parameters for each expenditure category.

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